Action!/Class/Advanced/Citizen of Kamdaar
From The Workshop
City of Kamdaar[edit | edit source]
Schtick types: Skill.
Trade city. Merchants and Thieves.
Flaws[edit | edit source]
- Debt (Loan, startup cash)
- Obligation (Patron, Family)
- Dependent (Clients of your own, Family)
- Hunted (House, Street Gang)
- Rival (Anything you can do, I can do better)
- Vice (Most often substance abuse, but others also exist)
Basic[edit | edit source]
- Modifier: +1 Interaction/any or Deceit/any (2)
- Modifier: +1 Profession/Bureaucrat or +1 Pursuit/Sail (2)
- Modifier: +1 Security/any or +1 Charisma, +1 Manipulation (2)
- Optional Flaw: Must choose one at 2p (-1)
- Optional Flaw: Must choose one at 4p (-1)
- Optional Modifier: +1 Charisma, +1 Manipulation (2)
- Optional Modifier: +1 Action/Thrown, Archery/Crossbow or Occult/Power Words (2)
- Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit or Observation (2)
- Optional Modifier: +1 Action/any (2)
Heroic[edit | edit source]
- Modifier: +1 Interaction/any or Deceit/any (2)
- Modifier: +1 Profession/Bureaucrat or +1 Pursuit/Sail (2)
- Modifier: +1 Security/any or +1 Charisma, +1 Manipulation (2)
- Optional Flaw: Must choose one at 4p (-1)
- Optional Flaw: Must choose one at 8p (-1)
- Optional Modifier: +1 Charisma, +1 Manipulation (2)
- Optional Modifier: +1 Luck, +1 Wits (2)
- Optional Perk: Military Rank (Captain/Commander) or Ship (+20p) or Estate (+20p) or Title:Royal Explorer (2)
- Optional Modifier: +1 Action/Thrown, Archery/Crossbow or Occult/Power Words (2)
- Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit or Observation (2)
- Optional Modifier: +1 Action/any (2)
- Optional Modifier: Resources +4 (2)
Epic[edit | edit source]
- Modifier: +1 Interaction/Any (2)
- Modifier: +1 Deceit/Any (2)
- Modifier: +1 Security/Any (2)
- Optional Flaw: Must choose one at 4p (-1)
- Optional Flaw: Must choose one at 8p (-1)
- Optional Perk: Resources +4 (2)
- Optional Perk: Moment of Glory or Devil's Luck (1)
- Optional Perk: 2 x Specialist or any Schtick with those as prerequisites (1)
- Optional Schtick: Any 4p Unique (2)
- Optional Schtick: Any 2p Magic Item (1)
- Optional Perk: Good/Bad Looks 5 (1)
- Optional Perk: Title: Marquis (2)
- Optional Perk: Ship (+4p) or Estate (+4p) (2)
- Optional Perk: Military Rank:(Captain/Commander->Colonel/Commodore) (2)
- Multiple Optional Flaw: Must choose one at each 6p (-1)
- Multiple Optional Schtick: Any 4p Combat Power, Deceit, Interaction, Observation, Security, Pursuit, Agility, Charisma or Manipulation Schtick (2)
- Multiple Optional Modifier: +1 to any Interaction, Deceit, Security, Pursuit, Action or Observation (2)
- Multiple Optional Modifier: any of +1 Charisma, Manipulation, Luck, Wits, Agility (2)