Action!/Class/Advanced/Vampire

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Vampire[edit | edit source]

Schtick list: Attribute, Skill.

Flaws[edit | edit source]

  • Traditional (-1, -2)
  • Light Sensitivity (-1)
  • Vulnerability:Light (-3, -4, -5)
  • Ancestor (-1 - -5)
  • Obligation (-1 - -5)
  • Enemy (-1 - -5)
  • Hunted (-1 - -5)
  • Monstrous (Bad) Looks (-1,-2)
  • Loss of Control (Smell of Blood, Combat, etc) (-1 - -5)

Basic[edit | edit source]

Blood Drain[edit | edit source]

Choose one of:
Attack hit: Increase Strength by 1 level per 3 Outcome.
Attack hit: Increase Wounds by 1 level per 5 Outcome.
Attack hit: Increase Shots by 1 level per 3 Outcome.
Attack hit: Increase Toughness by 1 level per 3 Outcome.
Attack hit: Increase Initiative by 1 levels per 1 Outcome.
Attack hit: Increases Occult/Creature by 1 per 2 Outcome.
Extra abilities cost 1. Lasts 24 hrs.

Heroic[edit | edit source]

  • Creature: Massive (+2 WT, 5 SP) (2)
  • Creature: 2p Booster Schticks (1)
  • Creature: Corruption:Vampire Minion (1)
  • Creature: Immunity to Death, normal Disease and Poison (1)
  • Creature: Transformation (Wolf, Bat and Rat) (1)
  • Modifier: +1 Occult/Creature (2)
  • Flaw: Vulnerability: Sunlight (-1)
  • Flaw: Dependency: Blood (-1)
  • Optional Flaw: Must choose one at 4p (-1)
  • Optional Flaw: Must choose one at 8p (-1)
  • Optional Creature: Awareness: Blood Smell (1)
  • Optional Creature: Abysmal Spines (Lower Wound Threshold by 1) (1)
  • Optional Creature: Suggestion (1)
  • Optional Creature: Flight or Wings(1)
  • Optional Creature: Feed and Forget (1)
  • Optional Creature: 4p Booster Schticks (2)
  • Optional Creature: 4p Booster Schticks (2)
  • Optional Modifier: +1 to any Attribute (1)
  • Optional Modifier: +1 to any Attribute (1)
  • Optional Modifier: +1 to any Attribute (1)

Feed and Forget[edit | edit source]

The vampire mesmerizes any target before feeding upon it, making it docile during feeding , and forgetting the vampire and the incident. Simple Creature Powers+Power / Willpower(or Creature Powers)+Soul.

Epic[edit | edit source]

  • Creature: Massive (+2 WT, 5 SP) (2)
  • Sorcery: 4p Summoning (2)
  • Modifier: +1 Occult/Sorcery (2)
  • Modifier: +1 Occult/Creature (2)
  • Flaw: Power : Blood (-1)
  • Flaw: Addictive: Blood Drain (-1)
  • Optional Flaw: Must choose one at 4p (-1)
  • Optional Flaw: Must choose one at 8p (-1)
  • Optional Creature: Animal Control:Wolf (1)
  • Optional Creature: 2p Armor (1)
  • Optional Creature: Transformation: Insubstantial: Fog (1)
  • Optional Creature: Transformation: 4p Named: Combat form (2)
  • Optional Creature: Abysmal Spines (Lower WT by 1, Total 2) (2)
  • Optional Creature: Death Resistance (1)
  • Optional Creature: Immunity to Holy (1)
  • Multiple Optional Flaw: Must choose one at each 6p (-1)
  • Multiple Optional Creature: Any 4p Booster Schticks. (2)
  • Multiple Optional Modifier: +1 to any Attribute (1)
  • Multiple Optional Sorcery: Any 4p Schtick. (2)