Action!/Proficiency/Stunt
From The Workshop
< Action! | Proficiency
Provides the following Actions:
- Interaction:Stunt: Interact with someone with Stunt/Strength or Stunt/Dexterity vs Stunt/Strength or Stunt/Dexterity causing Fatigue or Stun.
- Passive: Defend against Stunt.
- Active Defense: Defend against Stunt with +5 AV.
You also know how to walk tightrope, use parachutes and other daredevil maneuvers.
This Proficiency is linked to Stunt Schticks.
Old Stunt Rules[edit | edit source]
This skill is used to move around by force of body only (possibly with some help from mechanical enhancements like poles and ropes).
Typical difficulties include:
5 | Jumping a fence in mid-stride |
10 | Getting over a 10-feet fence in 1 Action |
15 | Jumping from a boat to another in full storm |
Stunt is used to...
- ...jump over Grand Canyon
- ...climb K-1 in a snowstorm
- ...swim away from cannibals in the Amazon
Stunt is not used to...
- ...play ball (Sports)
- ...dodge a thrown vase (Dodge)
- ...throw a baseball into a volcano (Thrown)
Standard Stunt stunt[edit | edit source]
Action: Stunt+Agility/Stunt+Agility.
Opponent loses EV Shockpoints.
or
Opponent loses EV/5 Shots. If opponent reaches Initiative 0, he loses his next Action.
or
The following:
- 5 EV: You gain a positive die or the opponent receives a negative die.
- 10 EV: Setback/Advantage.
- 20 EV: Player's Call.