Action!/Schtick/Construction

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Schtick Types[edit | edit source]

Schticks mostly fall into one of the following Categories:

  • Focus, Luck, Presence, Power, Shot, Wound: Spend a [Pool] point to receive the benefits of this Schtick. Duration is normally one sequence.
  • Passive: This Schtick is always in effect.
  • Action: This Schtick requires an Action.
  • Move: This Schtick may be activated as a part of a Move.
  • Counter: This Schtick is a Counterattack.
  • Passive Defense: This Schtick may be activated as a part of a Passive Defense.
  • Active Defense: This Schtick may be activated as a part of an Active Defense.
  • [Skill/Proficiency] Defense: This Schtick may be activated as part of any Defense against any Attack.
  • Stance: This Schtick is a Stance, and may not be combined with any other Stances.

AV Bonuses[edit | edit source]

All AV bonuses have a surcharge, that must be payed by points, equal to the half the cost of the AV bonus.
AV+2 = 2 Shock points and 4 points cost.
AV+2 = 4 Shock points and 2 points cost.
AV+5 = Focus and 10 points cost.
AV+d10 = 2 Focus and 5 points cost.