Action!/Schtick/Fu/Maneuver Training
Weapon Twirl[edit | edit source]
Focus 8, Agility 10
Focus:Gain an extra d10 Defense this Shot.
Overhead Bash[edit | edit source]
Focus 5, Strength 9
Attack: Attack with an automatic Knockdown.
Poke-Stab-Thrust[edit | edit source]
Focus 8, Agility 8
Attack Action, 4 Shots: Attack 3 times. No Active Defense until your next Action.
Flêche[edit | edit source]
Focus 5, Agility 8, Strength 7
Flêche: Add 5 AV to your Attack and make a Move 1, before or after the Attack. Target gains a simultaneous Free Attack. The Free Attack does not trigger any Free Attacks.
Advancement: Raise Defense to a maximum of 0 (Progression 5), Raise AV bonus (Progression 10), Add a Free Move instead (2)
Guard Impact[edit | edit source]
Focus 7, Strength 10, Agility 7
Successful Active Defense: Gain +d10 AV on your next Attack if it is against the attacker.
Perfect Attack[edit | edit source]
Focus X Perfect Attack: This Attack always hits, even if Outcome is negative.
Slam[edit | edit source]
High Stance[edit | edit source]
Hidden Stance[edit | edit source]
Sword and Dagger[edit | edit source]
Focus 8, Agility 8 Stance: Gain the following: 12 Sword and Dagger Maneuver: Lower Defense of opponent with this maneuver (-1/5) (Martial Arts+Agility/Martial Arts+Strength or Agility). You may draw a Dagger as part of this maneuver. Both parties lose the possibility of Active Defense. If the Sword and Dagger Maneuver gains 10 EV, gain a Free Dagger Attack. Advancement: Blah.
Riposte[edit | edit source]
Focus 6, Agility 7
Counter if someone misses you.
After a successful Active Defense, you may pay 1 Shot to perform a Counterattack against the same target. This ends the Active Defense.
Advancement: Stance(not lose Active Defense).