Action!/Schtick/Sorcery/Call
Call[edit | edit source]
Choose a an object or entity. You can now summon this at a cost of 1 Power. Range: Power meters.
Pay 1p per 5 p of the summoned object or entity. A standard character or a normal item are included in the Schtick.
Action, Power: Call a specific, Named, entity.
Action, Power: Call a group of Unnamed entities.
Action, Power: Call a specific, Named, entity.
Summon[edit | edit source]
Action: Banish a specific type of entities with a Sorcery+Power vs Occult+Soul. Multi-Action penalties apply for multiple targets. 5 EV is required to succeed in banishing the targets.
100 Actions, any amount of Power points: Call a Named entity, or group of Unnamed entities, with a total of Power x 5/2 points. This must be done the first time. 0 points are included in the Schtick, beefier summons must be bought with points (1 point = 5 points summon). Maximum number of entities summoned at once is Power.
Boosters and Flaws[edit | edit source]
Combat Summon[edit | edit source]
Rebate 0
Summon now doesn't cost Power, but only lasts 1 Sequence.
Extra duration[edit | edit source]
Tier 1
Progression 5
Lasts 1 extra Sequence.
Power Summon[edit | edit source]
Tier 1
Progression 5
You may now pay 1 extra Power point to make two Calls simultaneously.
By the power[edit | edit source]
...of Teschio Grigio!
Rebate 2
It costs an extra Action to perform a Call.
Concentration[edit | edit source]
Rebate 3
Call must be maintained each Sequence with an Action, 2 Shots or Power point.