Attributes (Exalted)
Strength[edit | edit source]
Successes Example Feat Strength 3+ feats 1 Lift a full-grown man or an anvil. Break a pine board with a kick. 2 Tote a bale of cotton on one shoulder. Kick an oak door open. 3 Lift a mule. Break a sword over your knee. 4 Lift a full-grown warhorse. Bend an iron bar with both hands. Strength 5+ feats 5 Lift an ox. Pull a fully laden wagon. Bend a horseshoe into a pretzel. 6 Throw a mule. Snap an axe haft over your knee. Kick an oak door to splinters. 7 Lift a boulder. Throw a full-grown warhorse. 8 Lift a rhinocerous. Snap iron manacles. Slowly bash through a brick wall. 9 Throw an ox. Twist a steel lock off a door with your bare hands. Kick down an iron-shod door. Strength 7+ feats 10 Lift an elephant. Raise a drawbridge by hand. Punch through a brick wall. 11 Raise a locked portcullis by hand. Punch through the wooden gate of a fortress. 12 Pull a fully laden wagon from a sand trap. Rip iron bars out of their stone settings with one hand. Rip loose the stone supports of a city gate. 13 Lift a boulder with one hand. Tear down the pillars holding up a mighty temple. 14 Lift a tyrant lizard. Carry an enormous statue on one shoulder. Tip over a Guild wagon. Push open a locked and reinforced fortress gate. Strength 10+ feats 15 Uproot a mighty tree. Slowly bash through the stone wall of a fortress. 16 Lift a mammoth. Hurl an elephant. Tear apart the welded steel bars of a portcullis. 17 Pull an entire caravan, chained cart-to-cart. Snap a mighty tree in half. 18 Lift a mighty tree with one hand. Crack a boulder in two. Rip a portcullis from its setting. 19 Throw a mammoth. Slowly push over a stone tower. Tow a boat away from a waterfall while on the shore. 20 Tear open the earth to create a crevasse. Smash through ten feet of solid stone. Lift a yeddim or outpull a team of them. Tow a boat away from a waterfall while swimming.
Empathy[edit | edit source]
Appearance has been replaced by Empathy, which regulates social perception.
Will[edit | edit source]
There is a new Attribute, Will. Will+Essence regulates Willpower pool. Will starts at 3.
Martial Arts[edit | edit source]
There is a new Attribute, Martial Arts. Starts at 0.