Star Tribes!/Character

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BW full dragon.jpg

Star Tribe bonuses[edit | edit source]

As the people are geneered they receive an extra 8 points that they may only put into Attributes.

The People are divided into Clans, with their own conditions, expressed as several modifiers and perks. Each Clan is further divided into Families, with their own genetic traits. This is expressed as a straight +2 to the Family Traits. These adds may raise the Trait in question above 10, and are added last.

The People[edit | edit source]

All of The People have access to a certain type of Totem Animal.

Warrior Circles[edit | edit source]

Have access to Gun Schticks.

Priest Congregations[edit | edit source]

Have access to all Animal Schticks.

WarPriest Convents[edit | edit source]

Have access to Martial Arts schticks.

Specialist Networks[edit | edit source]

Have access to Skill and Action!/Schtick/Attribute Schticks.

Alien Hives[edit | edit source]

The Aliens congregate in Hives to transfer the knowledge of their Alien Schtcks.

Character points[edit | edit source]

Characters are built on 120 points, divided into 4 parts.

Any type of points may be used to buy Perks and Flaws at normal cost.
All Attributes and Skills may be bought up to 13.
Schticks may provide a bonus up to +13.

Character Attributes[edit | edit source]

All primary attributes start at 5.


Secondary Attributes
Shot Count ( Agility + Wits + Luck ) / 3 (rounded down)
Health Strength + Toughness + Focus x 2
Wound Capacity Toughness
Wound Threshold 5
Size 5
Power Pool Power
Focus Pool Focus
Luck Pool Luck
Capacity Pool Capacity
Move ( Strength + Agility + Toughness ) / 3 (rounded down)
Presence Pool ( Charisma + Manipulation + Empathy ) / 3 (rounded down)
Mind Pool ( Intelligence + Perception + Wits ) / 3 (rounded down)
Society pool ( Influence + Resources + Status ) / 3 (rounded down)

Point Costs[edit | edit source]

Attribute Points[edit | edit source]

1 Attribute points buy +1 in an Attribute (up to the AttributeMax of 10).

Skill Points[edit | edit source]

1 Skill point buys 10 in a Skill. The first point in a Skill also provides 1 Proficiency.
1 Skill point buys 1 Proficiency or +1 in a Skill (up to the SkillMax, which is 10 in this campaign).

Schtick Points[edit | edit source]

Varies. Most often 2 Schtick points buy 1 Schtick. The maximum bonus from a schtick is +10 (the Schtick Max).
You may buy schticks you have access to.

Free Points[edit | edit source]

May be used to buy anything, at normal cost.

All points[edit | edit source]

Any points may be used to buy Perks and Flaws at normal cost.


Skill Points[edit | edit source]

1 Skill point buys 10 in a Skill. The first point in a Skill also provides 1 Proficiency.
1 Skill point buys 1 Proficiency or +1 in a Skill (up to the SkillMax, 13).

Schtick Points[edit | edit source]

Varies. Most often 2 Schtick points buy 1 Schtick.

All points[edit | edit source]

Any points may be used to buy Perks and Flaws.

Character Classes[edit | edit source]

There are a number of (often campaign-specific) Classes that change some aspects of a character.

Skill Max[edit | edit source]

You may not have more than the square root (total points/2) +6 in a Skill, Attribute or Schtick. This is called the Max.
You start with a Max of 13.
This means your SkillMax, AttributeMax and SchtickMax are set to the Max, 13. Some Schticks raise that independently for the three.

Example: Billy the Goat buys the Perks Veteran in Action (+1 SkillMax Action) and Specialist in Martial Arts (+1 SkillMax Action/Martial Arts) as a starting Character. This means he now has a SkillMax of 11 (10+1 for Veteran) in Action and a SkillMax of 12 (10+1 for Veteran+1 for Specialist) in the Martial Arts proficiency of Action.

Total Points Max Total points Max Total points Max
0 6 98 13 392 20
1 7 128 14 450 21
8 8 162 15 512 22
18 9 200 16 578 23
32 10 242 17 648 24
50 11 288 18 722 25
72 12 338 19 800 26
Points per Category Max
10 10
13 11
18 12
24 13
30 14
36 15

Ritual Schticks[edit | edit source]

The way of the People.

Gun Schticks[edit | edit source]

The way of the Warrior.

Martial Arts Schticks[edit | edit source]

The way of the WarPriest.

Specialist Schticks[edit | edit source]

The way of the Specialist.

Mystic Schticks[edit | edit source]

The way of the Mystic.

Animal Schticks[edit | edit source]

Animal schticks geneered into the People.

Alien Schticks[edit | edit source]

The unique Alien abilities implanted in the Hives.