Esotech (Space Opera!)
Esotech[edit | edit source]
Esoteric technology Focus, EsoFocus[edit | edit source]
All EsoFocus have the following Powers:
EsoFocus Passive Use
- Passive:May use EsoFocus with Occult/EsoTech. This means that you may use the item using the Occult/EsoTech skill to attack, wield Powers or use Item Focus abilities.
EsoFocus Active Use
- Power/Focus: +d10 AV Occult or +d10 EV Occult. No combination of schticks including EsoFocus Active Use can provide more than 2 positive dice AV or 2 positive dice EV.
Weapon Focus[edit | edit source]
Weapon does Damage as a normal weapon of its size plus 1.
A Sword Focus would do Damage Str+9 before enhancements.
Choose 2 items:
- Passive:Use Power as Weapon Attribute
- Passive:Use Focus as Weapon Attribute
- Passive:Add 5 to Damage of Weapon
- Passive:May Parry all Attacks
- Active Defense:May Reflect all Attacks
- Passive:Weapon contains up to 2 points of any Pool.
- Power/Focus:Weapon may be powered up, doing double Outcome this Sequence.
- Power/Focus:Weapon may be powered up, doing +Power/Focus Damage this Sequence.
- Power/Focus:Schtick range is increased by a factor 10.
- Gain the use of a Mystic Power.
Flaws: A Flaw allows the choice of 1 more item.
- Signature. Weapon flares with power and lights up the surroundings while active.
- Unreliable. Weapon disconnects on a double 1. Takes 10 minutes to reconnect.
- Experimental. Weapon disconnects on a double. Takes 10 minutes to reconnect.
Item Focus[edit | edit source]
Choose 2 items:
- Add +5 EV to Occult powers
- Action: Add extra +5 EV to Occult powers
- Add +1 AV to Occult powers
- Passive:May Parry all Attacks
- Active Defense:May Reflect all Attacks
- Gain the use of a Mystic Power.
- Passive:Item contains up to 3 points of any Pool.
- Power/Focus:Item may be powered up, doing double Outcome this Sequence.
- Power/Focus:Item may be powered up, doing +Power/Focus EV this Sequence.
- Action: Increase Range of a Mystic Power to Line-of-Sight.
- Passive: Double the Duration of a non-instant Mystic Power.
- Action: Double the
Flaws: A Flaw allows the choice of 1 more item.
- Fragile. May not be used to Parry.
- Large. Item goes from hand to guitar-sized.
- Signature. Item flares with power and lights up the surroundings while active.
- Unreliable. Item disconnects on a double 1. Takes 10 minutes to reconnect.
- Experimental. Weapon disconnects on a double. Takes 10 minutes to reconnect.
Armor Focus[edit | edit source]
Choose 2 items:
- Passive:+8 Armor.
- Passive: +8 Armor.
- Power/Focus: You gain a Forcefield providing +Power/Focus Toughness that lasts Occult Sequences.
- Passive: Your Forcefield also provides Power/Focus Wounds.
- Passive: Your Forcefield also causes Power/Focus+4 Damage to anyone attacking you.
Flaws:
- Signature. Item flares with power and lights up the surroundings while active.
EsoBooster[edit | edit source]
Choose an Attribute when EsoBoost is acquired.
Power/Focus: Replace the Attribute score with Occult/EsoTech+Power vs Attribute EV this Sequence.
Passive: You have access to 1 of the following (may be exchanged during an Action):
- +Power Move.
- Action: Regenerate Power/Focus Shockpoints.
- +Power Initiative.
EsoGrenade[edit | edit source]
Power/Focus: Charge Grenade with any Mystic Schtick.
Occult/Thrown: Throw Grenade. It detonates, causing the Mystic Schtick to try and affect all targets within [Power/Focus+Occult] meters, using your Occult+Power/Focus.
EsoHealer[edit | edit source]
Mystic gains Regeneration: Power/Focus Shockpoints per Sequence, 1 Wound per minute.
EsoProsthetic[edit | edit source]
May double as a Focus Item. This provides 2 to all Body Attributes.
Booster Schticks[edit | edit source]
Attribute Boost[edit | edit source]
Add 2 to a Body Attribute. You cannot more than double any Body Attributes.
EsoReactor[edit | edit source]
Max Pool is equal to user's Power.
EsoReactor regenerates Pool Points at a speed of 1 point per 8 hours.
Action: Regain a point of Power, Luck or Focus. EsoReactor loses a Pool Point.
Action: Lose a point of Power, Luck or Focus. EsoReactor gains a Pool Point.
Booster Schticks[edit | edit source]
Max Pool Increase[edit | edit source]
EsoReactor can store 1 more Pool Point. Max Double the user's Power.
Pool Regeneration[edit | edit source]
EsoReactor regains 1 more Pool Point per 8 hours.
EsoHealer[edit | edit source]
Costs 2 Booster Schticks
You may heal anyone's Wounds at a rate of 1 Wound / Pool Point using the EsoReactor.
EsoWings[edit | edit source]
Mystic gains Move: Flight [Power/Focus+4].