Fantasy!/Skills

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When creating a Skill Action Value, make a roll using Skill Value if you have the exact Proficiency, or Skill Value-5 if you only have the Skill.

Skill
Survival
Adventurer,
Tropical,
Subtropical,
Cool Temperate,
Warm Temperate,
Polar

Other exotic Survival types include: Urban, Dungeon, Ocean, Zombie, Mars.

Tech/Craft
Build,
(Demolitions),
Architecture
Juryrig,
Repair,
Use
Academics
Examples include Egyptology, Ancient languages, Occult traditions, Things Man was not meant to know
Profession
Examples include Security Guard, Nuclear Physicist, Police, Mercenary, Freedom Fighter
Arts The fine and not-so-fine arts