GM (Unforgotten)
This is a Space Opera! campaign.
1404761415@http://donjon.bin.sh/scifi/world/ http://www.calculatorsoup.com/calculators/geometry-solids/distance-two-points.php
New Charon[edit | edit source]
Atmosphere
Type Thin breathable
Pressure 67.06 kPa (0.66 x earth)
Composition 50.1% Nitrogen, 29.3% oxygen, 20.5% argon, trace other gases
Climate
Type Standard
Min Temp 190 K (-83 °C)
Avg Temp 296 K (23 °C)
Max Temp 331 K (58 °C)
Gravimetry
Gravity 8.32 m/s2 (0.85 x earth)
Escape Velocity 9.06 km/s
Light Volcanism, Stratospheric Volcanoes, Solid Clouds, Rotten Egg smell.
Moonlight-Softcorp Outpost[edit | edit source]
Burton Containers, Jacob V. Woolsey
Blackcorp-linked Criminal Outpost[edit | edit source]
Faulkner Entertainment, Gary A. Way
Moonlight-Softcorp-sponsored Archeology Dig[edit | edit source]
Vista Borders, Joseph H. Jenkins
Ancient ruins[edit | edit source]
Characters[edit | edit source]
Gary A. Way[edit | edit source]
Local Boss of Faulkner Entertainment. Full of himself. Dresses like any good trenchcoat mobster.
Smugglers going to Moonlight[edit | edit source]
Tish and Mingo.
Intimidation/Social 13, Pursuit 13, Crime 13, Tech 10, Contact Network. Want to join with the Pilot in some business, selling medicine to the needy, making money. They have a shuttle of their own. Know Tommy.
Criminal/Activist.
Secret Agent Man[edit | edit source]
Ishaq Abdul-Mughni Kalb.
Clone family.
Businessman. Wants to kidnap or kill the Relic Hunter.
Bluff 16+8, Sneak 13+8, Intrusion 13+8, Social 13+8, Willpower 13+8, Dodge 10+8, Guns 13, MA 13. Soak 8+3. Tainted by the Other. Has a high-tech ship following the Kabutomushi.
Corp/Criminal. Stats 8.
Hitman[edit | edit source]
Jia Li Ch'ien.
Tommy vet vem han är. The Gallant är habs skepp. Andrejev-famuiljen.
Guns 16+2, Snubnose 6+4+5, Soak 5+4, Dodge 10+7, Willpower 10+9. Wants to hit Ed. Nothing personal.
Criminal.
The Grey Brother[edit | edit source]
Brother Boson. Healing. Suggestion. Navigation. Defense (Power gives +Mystic+Power Toughness vs Guns). Body 4. Mind 8. Spirit 7. Soul 10. Occult/Mysticism 12. Just passing through. Path of the Leaping Storm 2.
The Archeologist[edit | edit source]
Mason Crane. Will talk to everyone about the fascinating aliens. Really is a drunkard and a womanizer. Hits on Ed.
The Pirates[edit | edit source]
Want to get people to ransom. Not in it for the blood.
[edit | edit source]
Looking for Tish and Mingo. And the next time the Doctor and the Relic Hunter as well.
The Cyborg 'Jack[edit | edit source]
MA 13, AV+3, EV+10, Str 16, Tou 10+Armor 10, 6+4 Initiative. One-Two-Three
Överste Daniel Klein[edit | edit source]
ISF First investigator. Huggtänder :) Kort sekund. "Vampyr". Känner till Imperieproblem.
Arrival at Moonlight[edit | edit source]
The Prize Fight[edit | edit source]
Cash 6
The Old Army Pal[edit | edit source]
Medic plot. Georgina "Colonel Xiao" Xiao Lundgren. Go Ontos with correct papers.
The Child Camp[edit | edit source]
Pirate ask for help.
The Great Brain Robbery[edit | edit source]
Vetenskapsman Quentin Tosh som forskar på Evolutionary Design. Har kopplats ihop med terrorister, har egentligen kommit på vad som pågår.
The Pirates sell the PCs out[edit | edit source]
The Secret Agent returns[edit | edit source]
The Trader's Secretary[edit | edit source]
Do this, get a Get-Out-Of-Jail-Free-Card.
The Farmer's Market[edit | edit source]
A race with animals, after getting them from Lalonde to Moonlight. Dirty deeds done dirt cheap.
Plot shards[edit | edit source]
With nothing left to live for, the main character forms a rivalry when a long lost love returns, asking them for a favour that will eventually ruin someone's reputation.
Driven by fear, the main character, unsure of what it all means, accidentally endangers others.
Living life on the edge, things don't go according to plan for the main character when they accidentally commit a minor crime that will eventually ruin someone else's life.
Going into hiding, the main character, with the help of their friends, ends up putting their own personal needs before others.
Living their dream life, things don't go according to plan for the main character when a stranger enters their life with an intriguing proposal that could lead in a murder being prevented.
Secretly, the main character, regretting their involvement, ends up putting their own personal needs before others.
Hook: The players are traveling through the region. The players are contacted by a wealthy merchant who needs some help.
Line: He has had an important caravan of cargo hijacked by a rival merchant and he needs the players to steal it back for him. This is very important to him and he will offer the players 5,000 gp (or GM's appropriate reward) each to do it. Though one thing they must not look at the cargo. The cargo is of a private nature and wishes it to remain that way.
Sinker: The caravan should be well guarded but not to the point where the players can capture it but make them work for it. It turns out the merchant was lying and this is not his caravan and he just duped the players into stealing it for him. What the cargo is up to the GM but it should be something of great value (money) or something to test the morals of the players (slaves). It's now up to the players to decide what to do with the caravan and the merchant who tricked them. Note the rightful owners should also be after the players and in a rather bad mood about the whole thing.
It's a bad day to be curious
when your the cat
Hook: The players are traveling in deep space when they come across a derelict space ship. The ship looks like it has been drifting for some time.
Line: The players will probably want to board it. They will be able to open/force open an airlock with minor difficulties. Initial checking will show that the ship left port without a crew. Further checking will show the ship has been adrift for over 200 years. A check of the cargo holds will turn up the major surprise. The cargo area is full of stasis pods and they are all occupied.
If they wake up some of the people in stasis they will be told they are lost colonist and will ask the players for help in getting back home.
Sinker: They are not lost colonist but instead a group of people who had an incurable deadly plague. Their people could not cure them but did not want to see them die. The sick were rounded up and forced to enter stasis and then placed on a ship that was to be put in a far orbit around their system. If a cure was found the ship was to be brought back.
Something went wrong and the ship drifted off into deep space. If the players do take them home they run the risk of spreading a plague. It's up to the GM if the players should get the plague or not.
The Undiscovered Country[edit | edit source]
Australis.
Mad Inventor[edit | edit source]
Vehicle Repair Shop[edit | edit source]
The Spy[edit | edit source]
Is the Repo Woman.
The Casino Hulk[edit | edit source]
The Repo Woman[edit | edit source]
Debbie Amin. First seduction, then violence.
The Card Game[edit | edit source]
Nova Tear.
The Gambler[edit | edit source]
Smokin' Denny Afzai.
The Crime Boss[edit | edit source]
Opal Rafiq. Female. Triad Boss.
The Bystander[edit | edit source]
Quick Willy Habib. Prospector.
The Whale[edit | edit source]
Lo Baio. Made his money with Tamla Strong-Soft Drinks. No alcohol, high protein. Full taste of beans.
The Robbery[edit | edit source]
A Squad of 4 Armor suits. A battalion of 120 troops.
Operation Platinum Dragonfly. Sponsored by imperial interests to destabilize region.
Shuttle[edit | edit source]
Small shuttle for interface operations. Structure 2. Move 8. Maneuver 0.
Mysterious Benefactor[edit | edit source]
Blackburn Atkinson, of the Atkinson family. Inner Worlder. Known philantropist.
Yoshi-Glom Corporation[edit | edit source]
Corp. Front for House Atkinson.
Golden Fleece Casino and Hotel[edit | edit source]
Dasuf a-Zehebi.
Assayid(a) = mister(Mrs).
Giant hulk drifting in space made up of several discarded almost totally destroyed cap ships.
The Armor Suits[edit | edit source]
Crew Guns 14, MA 11, Dodge 11, Willpower 12, Focus 13, Tou 6, Per 8, Str 6, Agi 8.
Arlington BS-5 Delta version.
Strength (Human) 15
Maneuver -2
Structure 10
Movement 6
Mecha Actions 0
Perception 6
ECM 0
Presence 0
Luck 0
Focus 0
Power 0
Space Enhancement (May Move in Space as Normal)
Armor (9)
Machinegun Per+14AP3(22)/30
Missile launcher Per+6AI(14)/Infinite
Movement System (+6 Move, -2 Attack)
Powered Hands (+6 Attack)
10 Schticks
Guide[edit | edit source]
Najib. Remote Control Wristband.
Väg[edit | edit source]
Docking-kula, glastunnel, rullbana, foajé. Golden Lamb Casino.
Mr Green[edit | edit source]
Värd på lammet. Androgyn.
Strike Team Leader[edit | edit source]
Hans Gruber.
Nuni O'Risu[edit | edit source]
Nuni O'Risu
Physics
Type Small iron/silicate
Radius 4969.21 km (0.78 x earth)
Surface Area 3.10 x 108 km2
Land Area 1.58 x 108 km2 (1.06 x earth)
Mass 2.50 x 1024 kg (0.42 x earth)
Density 4.87 g/cm3 (0.88 x earth)
Composition 35.3% oxygen, 25.8% silicon, 21.0% iron, 9.6% nickel, 8.3% other metals, trace other elements
Gravimetry
Gravity 6.73 m/s2 (0.69 x earth)
Escape Velocity 8.18 km/s
Rotation
Period 25.65 hours
Axis Tilt 44.04 °
Hydrosphere
Water 50 %
Ice 10 %
Atmosphere
Type Thin toxic
Pressure 76.48 kPa (0.76 x earth)
Composition 31.0% argon, 27.8% carbon dioxide, 22.2% nitrogen, 14.0% oxygen, 5.0% sulfur dioxide, trace other gases
Climate
Type Standard
Min Temp 193 K (-79 °C)
Avg Temp 293 K (20 °C)
Max Temp 320 K (47 °C)
Biosphere
Chemistry Carbon
Lifeforms Microbes, algae
Civilization
Type Military Spaceport
Population 3430
Tech Level Spacefaring (orbital spacecraft, cybernetics, laser weapons)
Special
Features Electromagnetic storms
Number Four[edit | edit source]
Local potentate on 8422 Xu Xiu.
The Evolutionary Creatures[edit | edit source]
Body 8, Mind 5, Spirit 3, Soul 0 (Power 8). <Screeching sound>. Spines 2 (12/Focus), Creature 15(20 Defense), Armor 2 (12, Poisoned), Death Resistance, Corruption 5 (Monstrous, Dominated, Sustenance:Life force, Spines 1 (Soul Twist), Armor (Poisoned), Death Resistance).
The Pinnacle of Evolutionary Design[edit | edit source]
Same but Body 15, Mind 5, Spirit 10, Soul 12. Creature 20(25 Defense).
The Administrator[edit | edit source]
Mr John Black. Dark and brooding. Bureaucrat 17. Droppar namn på avdelningschef inom kejserliga ministeriet till Constance.
The Secretary[edit | edit source]
Fei Lin Ho. Fat and jolly. Secretary 16.
The Medical Officer[edit | edit source]
Cletus Magner, DLE, CQB (Doctor Lesser Egress, Controlled Quality Branch). White syntoleather and red gloves and cap (no brim). Intense. Medicine 20.
The Techie[edit | edit source]
Head Tech Roanna Johnson. Tech 19. The most normal. 9 techs. Imperial Destroid
The Dragon Gambit[edit | edit source]
Imperial Super Battlestar. The Emperors own flagship arrives. The final fight is on. Xin Damascus.
[edit | edit source]
The Admiral Mei Chen Hua (M).
The Admiral[edit | edit source]
Admiral Ali-Bashi. Startat uppror. Now has a rag-tag fleet.
The Dean /Governor[edit | edit source]
Dean Aliya Latier.
The War Veteran Doctor[edit | edit source]
Doctor Erin Pan. Evolutionary elite doctor, never well received.
The Addict Doctor[edit | edit source]
Doctor Casal. Needs his next aldrogen-fix (eyes).
The Tube and Pysch-doctor[edit | edit source]
Doctor Remington.
[edit | edit source]
Commander 1st grade Pei Ling (female). Strike Cruiser (large medium, mostly missiles but also some 10-20 Direct Fire (Oversized x 10) frigates).
[edit | edit source]
Lieutenant Commander Nathaniel Alston. Cruiser (All types of weapons, mecha and frigate support)
Trader Pirate fleet[edit | edit source]
Help the University. But only them.
The Populace[edit | edit source]
Radioactivity is a bitch.
The Blood Bank Profiteer[edit | edit source]
Asswipe.
The Planetaristic Criminals[edit | edit source]
Helps the planet, commits crime.
The Dark Imperial Fleet[edit | edit source]
Consisting of Destroids. Want to kill the scientista.
The Small Medical Test[edit | edit source]
Ed, Kia, Tommy och Johirim finns i databankerna.
Super Battleship Glorious Attack at Dawn[edit | edit source]
The Dragon[edit | edit source]
100 meters OR some kilometers long.