Immortal!/Character
Character points[edit | edit source]
Characters are built on 64 points, divided into 4 parts.
Any type of point may be exchanged for another at a rate of 2:1. Any type of points may be used to buy Perks and Flaws at normal cost.
Character Attributes[edit | edit source]
All Attributes start at 5.
Point Costs[edit | edit source]
Attribute Points[edit | edit source]
1 Attribute points buy +1 in an Attribute (up to the Attribute maximum, normally 13 before modifiers).
Skill Points[edit | edit source]
1 Skill point buys 10 in a Skill. The first point in a Skill also provides 1 Proficiency.
1 Skill points buy 1 Proficiency or +1 in a Skill above 10.
Schtick Points[edit | edit source]
Varies. Most often 2 Schtick points buy 1 Schtick.
All points[edit | edit source]
Any points may be used to buy Perks and Flaws.
Character Classes[edit | edit source]
There are a number of (often campaign-specific) Classes that change some aspects of a character.
Skill Max[edit | edit source]
You may not have more than the square root (total points) +7 in a Skill. This is called the SkillMax.
Total Points | SkillMax | Total points | SkillMax |
0 | 7 | 49 | 14 |
1 | 8 | 64 | 15 |
4 | 9 | 81 | 16 |
9 | 10 | 100 | 17 |
16 | 11 | 121 | 18 |
25 | 12 | 144 | 19 |
36 | 13 | 169 | 20 |
The following table shows the experience needed to reach, or the character points received at, a certain SkillMax.
Total Points | SkillMax | Total points | SkillMax |
0 | 7 | 10 | 14 |
10 | 8 | 150 | 15 |
20/20/20 | 9 | 330 | 16 |
30/30/30 | 10 | 520 | 17 |
70/70/70 | 11 | 730 | 18 |
100/100/100 | 12 | 960 | 19 |
160/160/160 | 13 | 1210 | 20 |