Skills (Space Opera!)

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When creating a Skill Action Value, make a roll using Skill Value if you have the exact Proficiency, or Skill Value-5 if you only have the Skill.

Skill
Proficiency
Action
Rough and tumble
Stunt,
Dodge,
Martial Arts,
Thrown,
Sports
Deceit
Bluff,
Disguise,
Trick,
Tactics,
Acting
Guns
Archaic,
Guns,
Heavy Weapons,
Vehicle,
Gunnery
Interaction
Social,
Leadership
Intimidation
Performance
Willpower
Medicine
Psychologist,
Physician
Xenobiology
Cyber Researcher
Exotic Medicine
Observation
Gambling
Navigation
Notice
Recon
Research
Occult
Esotech
Creature
Mystic
Adept
Psionics
Pursuit
Drive,
Mecha,
Ride,
Pilot,
Captain
Security
Intrusion,
Crime,
Pickpocket,
Sneak,
Forgery
Survival|
Surviving without means. Examples include Farmland, Space, Underwater, Urban, Military Recon
Military Recon
Tech
Build,
Demolitions,
Juryrig,
Repair,
Use
Academics
Examples include Egyptology, Ancient languages, Occult traditions, Things Man was not meant to know
Profession
Examples include Security Guard, Nuclear Physicist, Police, Mercenary, Freedom Fighter
Arts The fine and not-so-fine arts