Starting Occupation (SLA)
This article is imported from the Oscar wiki. See the import log for details.
All characters must choose one Starting Occupation:
From the SRD:
- Academic
- Adventurer
- Athlete
- Blue Collar
- Celebrity
- Creative
- Criminal
- Dilettante
- Doctor
- Emergency Services
- Entrepreneur
- Investigative
- Law Enforcement
- Military
- Religious
- Rural
- Student
- Technician
- White Collar
Specifications can be found here
New Starting Occupations[edit | edit source]
Frother[edit | edit source]
Prerequisites: Age 18+
Skills: Choose two of the following skills as permanent class skills. If a skill you select is already a class skill, you receive a +1 competence bonus och checks using that skill.
Balance, Climb, Escape Artist, Hide, Jump, Listen, Move Silently, Search, Spot, Tumble.
Bonus Feat: Archaic Weapon Proficiency and Light Armor Proficiency.
Reputation Bonus Increase: +0.
Wealth Bonus Increase: +0.
Wraith Raider[edit | edit source]
Prerequisites: Age 12+
Skills: Choose two of the following skills as permanent class skills. If a skill you select is already a class skill, you receive a +1 competence bonus och checks using that skill.
Balance, Climb, Escape Artist, Handle Animal, Jump, Listen, Spot, Survival, Tumble.
Reputation Bonus Increase: +0.
Wealth Bonus Increase: +0.
Shaktar[edit | edit source]
Prerequisites: Age 16+
Bonus Feat: Select either Archaic Weapons Proficiency or Brawl.
Reputation Bonus Increase: +0.
Wealth Bonus Increase: +0.
Stormer[edit | edit source]
Prerequisites: Age 16+
Bonus Feat: Choose one of Brawl, Light Armor Proficiency or Combat Martial Arts.
Reputation Bonus Increase:+0.
Wealth Bonus Increase: +0.