Tiger Talk
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Lord Hazir returns from his trip abroad with several new Minions, among them a very skilled merchant that takes service with Lady Darshi and a deal with the Monastery of the Northern Celestial Air to supply young acolytes to start building monasteries all over the land.
Much time is spent deliberating how to spend the meager resources of the house, but we finally decide together and start to implement the plan. The harvest season passes and we get into winter. Many of the resources of the house are spent on diplomatic actions, primarily with House Modina, who spend money like water. Lord Jangir spend time training engineers, Lord Hazir send his engineer abroad, and we all spend resources training experts in various fields. This gives our coffers a lot of reinforcement.
Rumors reach use that House Paniren and House Ruhu are getting at each other's throats. With our own experiences of Azura meddlers, we go there to broker peace. We move into House Paniren lands first, because those are along the way.
While Lord Hazir talk to the local monks and are impressed by their ardour, Lord Ramachandra pick up a rumor of blackguards spreading dissent and blaming it on House Modina; investigations lead us into an ambush by four mutated Asura Tigers. Lord Naresh is hurt, but we kill two of the monsters and chase the others away. We then manage to find tracks leading to a hut where two blackguards hide out - they are killed when they try to bust out of the house as we are preparing to set fire to it. We find an Asura statuette and are only waiting for the authorities to appear.