Vehicles (Mecha!)

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A vehicle is treated like a normal person, without normal maxima.

Stats Starting Value Notes
Strength 1 Frame and Motive Power
Maneuver -10 Control Interface
Structure 1 Structural Integrity
Movement Zero Movement Allowance
Mecha Actions Zero Directional Control Power. Costs 3 points per Action.
Perception 1 Targeting System and Sensors
ECM Zero Electronic Counter Measures
Presence Zero Paint Job
Luck Zero Pilot/Vehicle Connection
Focus Zero Powers Energy capacitors
Power Zero Powers Focus

Weaponry

Vehicles

Powered Armor Scale[edit | edit source]

Powered Armor count as having Structure-20 when hit by Mecha Scale Weapons, and Powered Armor Scale weapons Damage count as normal when firing at infantry. The following Power Armor attributes count as on human scale: Strength, Structure(Equivalent to Toughness) and Movement. The Pilot may supplant his own Perception with the PA's for EV purposes.