Action!/Class/Advanced/Duellist
From The Workshop
Duellist[edit | edit source]
Schtick types: Combat Powers, Skill.
Flaws[edit | edit source]
- Arrogant
- Enemy
- Specific Style (-2 with other Fighting Style)
- Wanted/Watched/Hunted
- Obligation
- Debts
- Vice
Basic[edit | edit source]
- Modifier: +1 Action/Martial Arts or Ranged Weapons/any (2)
- Modifier: +1 Deceit/Bluff (2)
- Modifier: +1 Agility (1)
- Modifier: +1 Charisma (1)
- Optional Flaw: required at 2 and 4 points (-1/-1)
- Optional Schtick: any Skill (Deceit) or any Duellist Style prereq. (2)
- Optional Flaw: at 2 and 4 (-1/-1)
- Optional Modifier: +1 Toughness (1)
- Optional Modifier: +1 Wits (1)
- Optional Modifier: +10 Health (1)
- Optional Modifier: +1 Wound Treshold, +2 Health (1)
- Optional Combat: Any 4p Combat Power or Skill Schtick (2)
Heroic[edit | edit source]
- Modifier: +1 Action/Martial Arts or Ranged Weapons/Guns (2)
- Modifier: +1 Interaction/Social (2)
- Modifier: +1 Manipulation (1)
- Modifier: +1 Strength (1)
- Optional Flaw: required at 4 and 8 points (-1/-1)
- Optional Schtick: any Skill (Deceit) or any Duellist Style prereq. (2)
- Optional Modifier: +1 Action/Stunt (2)
- Optional Modifier: +1 Deceit/Trick (2)
- Optional Modifier: +1 Interaction/any (2)
- Optional Modifier: +1 Wound Treshold, +2 Health (1)
- Optional Modifier: +10 Health (1)
- Optional Modifier: +2 Initiative (1)
- Optional Modifier: +1 Perception (1)
- Optional Combat: Any 4p Combat Power or Skill Schtick (2)
Epic[edit | edit source]
- Modifier: +1 Action/Martial Arts or +1 Ranged Weapons/Guns (2)
- Schtick: Any 4p Combat Power or Skill Schtick (2)
- Modifier: +1 Luck (2)
- Modifier: +1 Focus (2)
- Optional Flaw: required at 4 and 8 points (-1/-1)
- Optional Perk: any 4p Contact (2)
- Optional Modifier: +2 Wound Threshold, +5 Health (2)
- Optional Modifier: +20 Health (2)
- Optional Modifier: +2 Initiative (2)
- Optional Modifier: +1 Power (1)
- Optional Modifier: +1 Empathy (1)
- Optional Perk: any 2p Rank or Status (1)
- Optional Perk: add 6 to Resources (3)
- Optional Flaw: required at each 6 points (-1)
- Multiple Optional Combat: Any 4p Combat Power or Skill Schtick (2)
- Multiple Optional Modifier: +2 to any Attribute (1)
- Multiple Optional Modifier: +1 Action/any, Deceit/any, Ranged Weapons/Guns or Interaction/any (2)