Action!/Schtick/Cyber/Rewrite

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Forms[edit | edit source]

  • Cyber packages/classes/mod kits?

What is cyber good for and not so good at?[edit | edit source]

Cyber has its own progression: 1/2, 1, 2, 4, 8... (apply this modifier to all schtick costsc, already done below).

  • Cyber can provide most any Schtick from the Attribute and Proficiency Trees, without the need for Tiering.
  • Cyber can also provide Gun schticks at normal cost.
  • Cyber should really give good [statistics] fast, then cost a lot to upgrade.
  • Cybered skills (AV)
10: 1 point.
11: 2 points
12: 3 points.
13: 5 points.
14: 7 points.
15: 10 points.
16: 15 points.
  • Skill bonus (AV)

+5: 2 points, +8: 8, +10: 18, +1: 4.

  • Good attributes (Attribute)

+5 modifier: 1 point. +8 modifier: 3 points. +10 modifier: 7 points. +1 modifier: 8 points.

  • Medium damage

Gun mount: 0 points. Internal longarm mount: 1 point.
+8 melee damage: 1 point. +11 melee damage: 3 points. +12 melee damage: 5 points. +13 melee damage: 7 points. +1 Damage/+4 points

  • Very good (fnutt)nanoware (Many small bonuses are cheap).

Example: +1 modifier to all attributes should cost about 12 points. Normal cost would be 36 points. Another +1, though, would be about 36 points. Package deals, package deals.

Russian[edit | edit source]

Heavy Duty[edit | edit source]

Remove the lowest level, add a level on top.

Easy to Repair, Easy to Modify[edit | edit source]

Can be tweaked to gain side effects and bonuses. Half repair time.

Obvious[edit | edit source]

Mass-produced[edit | edit source]

Half cost.

Nihon[edit | edit source]

Advanced[edit | edit source]

All effects are enhanced one step.

Slick[edit | edit source]

Pricy[edit | edit source]

Double cost.

Not Available[edit | edit source]

Often only available through a Cyber Researcher or corporation.

European[edit | edit source]

Slick[edit | edit source]

Bioware[edit | edit source]

As nanoware, only 1 category better. (increase all bonuses one step)

Expensive[edit | edit source]

x1,5 Cost.

African[edit | edit source]

Bioware Only[edit | edit source]

As nanoware, only 1 category better. (increase all bonuses one step)

Obvious[edit | edit source]

Noticeable.

Homegrown[edit | edit source]

Half Cost.

Side Effects[edit | edit source]

All schticks have a side effect that cannot be removed. The side effect costs 1/2 the normal cost of the schtick. Common Side effects are Extra Food (1-10), Extra Water (1-10) and Sun dependency (2-20).

American[edit | edit source]

Mass Produced[edit | edit source]

Half Cost.

Unreliable[edit | edit source]

Fail on Doubles. Botch on Double-1.