Action!/Schtick/Cyber/Rewrite 2
From The Workshop
Basic Effects[edit | edit source]
Additive[edit | edit source]
Attributes | Progression |
Strength | 1/2 |
Toughness | 1/2 |
Agility | 1 |
Intelligence | 5 |
Perception | 1/2 |
Wits | 2 |
Charisma | 1 |
Manipulation | 2 |
Empathy | 1 |
Capacity | 5 |
Focus | 1(Will only) |
Shot Count | 5 |
Health | 1/2 |
Wound Capacity | 5 |
Wound Threshold | 10 |
Capacity | 25 |
Move | 3 |
Skill (+AV) | 10* |
Proficiency (+AV) | 5* |
* and a power cost |
Russian[edit | edit source]
Heavy Duty[edit | edit source]
Remove the lowest level, add a level on top.
Easy to Repair, Easy to Modify[edit | edit source]
Can be tweaked to gain side effects and bonuses. Half repair time.
Obvious[edit | edit source]
Mass-produced[edit | edit source]
Half cost.
Nihon[edit | edit source]
Advanced[edit | edit source]
All effects are enhanced one step.
Slick[edit | edit source]
Pricy[edit | edit source]
Double cost.
Not Available[edit | edit source]
Often only available through a Cyber Researcher or corporation.
European[edit | edit source]
Slick[edit | edit source]
Bioware[edit | edit source]
As nanoware, only 1 category better. (increase all bonuses one step)
Expensive[edit | edit source]
x1.5 Cost.
African[edit | edit source]
Bioware Only[edit | edit source]
As nanoware, only 1 category better. (increase all bonuses one step)
Obvious[edit | edit source]
Noticeable.
Homegrown[edit | edit source]
Half Cost.
Side Effects[edit | edit source]
All schticks have a side effect that cannot be removed. The side effect costs 1/2 the normal cost of the schtick. Common Side effects are Extra Food (1-10), Extra Water (1-10) and Sun dependency (2-20).
American[edit | edit source]
Mass Produced[edit | edit source]
Half Cost.
Unreliable[edit | edit source]
Fail on Doubles. Botch on Double-1.