Shield Wall Infantry (Zoroaster)

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These are medium troops with good staying power benhind their huge shields, but poor mobility. Place these where you want little to happen.

  • Human fighter/1*; CR 1; Medium humanoid; HD 1d10+2; hp 8; Init +3, Spd 20 ft.; AC 22, touch 15, flat-footed 17; Base atk +1; Grp +5 (not using shield); Atk +4 melee (1d8 +4, mace); SQ none; AL LN; SC Fort +4, Ref +3, Will -1; Str 18, Dex 16, Con 14, Int 8, Wis 8, Cha 8.

Skills and Feats: Climb -8, Spot +1; Armor Focus (medium), Weapon Focus (mace).

Possessions: Mace, lamelar armor, heavy steel shield, sack, rations, trail (8 days), simple uniform.