Wizard Wars/Rules/Skills
From The Workshop
< Wizard Wars | Rules
- All skills, class and cross-class, cost 1:1. Cross-class skills just have lower maxima.
- All class skills gained remain class-skills forever.
- Raised Intelligence provides retroactive skill points.
- Adv. Knowledge +2 från 2 andra Knowledges
New Knowledges[edit | edit source]
Local[edit | edit source]
Synergy(+2): Streetwise
Streetwise[edit | edit source]
Rogue, Ninja, Thug, Hexblade, Bard, Spellthief
Synergy(+2): Local, Gather Information
Military[edit | edit source]
Fighter, ej Thug
Synergy(+2): Nobility & Royalty, Architecture & Engineering (Siege works)
Undead[edit | edit source]
Wizard, Cleric
Synergy_(+2): Arcane, Religion