Wizard Wars/Rules/Skills

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  • All skills, class and cross-class, cost 1:1. Cross-class skills just have lower maxima.
  • All class skills gained remain class-skills forever.
  • Raised Intelligence provides retroactive skill points.
  • Adv. Knowledge +2 från 2 andra Knowledges

New Knowledges[edit | edit source]

Local[edit | edit source]

Synergy(+2): Streetwise

Streetwise[edit | edit source]

Rogue, Ninja, Thug, Hexblade, Bard, Spellthief
Synergy(+2): Local, Gather Information

Military[edit | edit source]

Fighter, ej Thug
Synergy(+2): Nobility & Royalty, Architecture & Engineering (Siege works)

Undead[edit | edit source]

Wizard, Cleric
Synergy_(+2): Arcane, Religion