Action!/Schtick/Proficiency/Archaic
Archaic Weapons[edit | edit source]
Also Archery and Crossbow.
Quickload[edit | edit source]
Tier 1
Action: Load an archaic weapon.
Double Shot[edit | edit source]
Tier 1
5 shock points: You may make a twin Attack with -5 EV.
Advancement: Remove shock point cost (4), Remove EV penalty (1), Make the Attack triple (7)
Sureshot[edit | edit source]
Tier 2
Aim Action: Ignore all penalties to Archaic Weapon Attack.
Banking Shot[edit | edit source]
Tier 2
You may shoot around corners and ignore 3 points of cover.
Advancement: Ignore cover (Progression 2).
Marksman[edit | edit source]
Tier 3
Fake Mark[edit | edit source]
Tier 3
2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)
Trick Arrow[edit | edit source]
Tier 4
Action: You can construct special ammunition for your weapon:
Choose 1 of the following:
- Whistler
- Frogleg
- Stun Arrow
- Piercing
- Fire Arrow
or any other arrow from this list:
[Trick Arrows]
Fake Mark[edit | edit source]
Tier 4
2 Mind, Dramatic Action: Redirect a Deceit Action th
at you are aware of. This does not count as a Defense. (14-10)
Arcane Shot[edit | edit source]
Tier 5
Choose Focus, Power or Luck when this Schtick is bought.
1 Focus, Power or Luck, 5 Shock points: Your attack gains +d10 AV and penetrates any kind of Damage Protection except Toughness.
Fake Mark[edit | edit source]
Tier 5
2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)