Action!/Schtick/Proficiency/Archaic

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Archaic Weapons[edit | edit source]

Also Archery and Crossbow.

Quickload[edit | edit source]

Tier 1
Action: Load an archaic weapon.

Double Shot[edit | edit source]

Tier 1
5 shock points: You may make a twin Attack with -5 EV.
Advancement: Remove shock point cost (4), Remove EV penalty (1), Make the Attack triple (7)

Sureshot[edit | edit source]

Tier 2
Aim Action: Ignore all penalties to Archaic Weapon Attack.

Banking Shot[edit | edit source]

Tier 2
You may shoot around corners and ignore 3 points of cover. Advancement: Ignore cover (Progression 2).

Marksman[edit | edit source]

Tier 3

Fake Mark[edit | edit source]

Tier 3
2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)

Trick Arrow[edit | edit source]

Tier 4
Action: You can construct special ammunition for your weapon: Choose 1 of the following:

  • Whistler
  • Frogleg
  • Stun Arrow
  • Piercing
  • Fire Arrow

or any other arrow from this list:
[Trick Arrows]

Fake Mark[edit | edit source]

Tier 4
2 Mind, Dramatic Action: Redirect a Deceit Action th at you are aware of. This does not count as a Defense. (14-10)

Arcane Shot[edit | edit source]

Tier 5
Choose Focus, Power or Luck when this Schtick is bought.
1 Focus, Power or Luck, 5 Shock points: Your attack gains +d10 AV and penetrates any kind of Damage Protection except Toughness.

Fake Mark[edit | edit source]

Tier 5
2 Mind, Dramatic Action: Redirect a Deceit Action that you are aware of. This does not count as a Defense. (14-10)