Action!/Schtick/Tech

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Tech schticks are improvements on existing tech. Use the Perks and Flaws from Action!/Equipment.

Examples[edit | edit source]

Manstoppers[edit | edit source]

Enhanced: Guns.
Cost: 1
Increase Damage by 2 lvls (8). If Armor is present on target, Lower Damage by 1 lvl (5) instead.

Tungsten Core Ammo[edit | edit source]

Enhanced: Guns.
Cost: 1
Increase Damage by 2 lvls (8).
Add 2 to Str req of gun.

Super-Teflon Coated Ammo[edit | edit source]

Enhanced: Guns.
Cost: 1
Decrease Armor on target by 2 lvls (8).

Depleted Uranium Core Ammo[edit | edit source]

Enhanced: Guns.
Cost: 4
Decrease Armor on target by 2 lvls (11).
Increase Damage by 2 lvls (8).

High Explosive[edit | edit source]

Enhanced: Guns
Cost: 3
Increase damage by 2 lvls.
Hit everyone within 1 m.

Heavy Barrel[edit | edit source]

Enhanced: Guns
Cost: 2
Increase Range by 1 band.
Increase Damage 1 lvl. (5)
Increase Str requirement by 2.

Electronic Sights[edit | edit source]

Enhanced: Guns
Cost: 2
Increase Range by 1 band.

Smart Sights[edit | edit source]

Enhanced: Guns
Cost: 3
Increase Range by 1 band.
+1 lvl Damage. (5)
Replaces Electronic Sights.

Tactical Sights[edit | edit source]

Enhanced: Guns
Cost: 7
Increase Range by 1 band.
+1 lvl AV. (+1)
Replaces Smart Sights.

Automated Sights[edit | edit source]

Enhanced: Guns
Cost: 8
Increase Range to Long.
+1 lvl AV. (+1)
+1 lvl Damage.(+5)
Replaces Tactical Sights.

Monofilament edge[edit | edit source]

Enhanced: Melee
Cost: 1
Increase damage by 2 levels.(+8)
Breaks on snake-eyes.
____Done to here____

Shock rods[edit | edit source]

Enhanced: Melee
Cost: 1
Inflicts 3 extra shock points on a hit.

Advanced Shock rods[edit | edit source]

Enhanced: Melee
Cost: 2
Inflicts 6 extra shock points on a hit.

Advanced materials[edit | edit source]

Enhanced: Melee
Cost: 2
Inflicts 2 extra damage.
Lowers Str requirements by 2.

Heavy[edit | edit source]

Enhanced: Melee
Cost: 0
Inflicts 2 extra damage.
Raise Str requirements by 1.

Oversized[edit | edit source]

Enhanced: Melee
Cost: 0
Inflicts 4 extra damage.
Raise Str requirements by 4. Replaces Heavy.

Harmonic / Sonic / Chain[edit | edit source]

Enhanced: Melee
Cost: 3
Inflicts 6 extra damage.

Energy / Power[edit | edit source]

Enhanced: Melee
Cost: 3
Inflicts 10 extra damage.
All Attacks are considered Hazardous. Replaces Harmonic /Sonic /Chain

/Old