Space Opera!/Schtick/Background

From The Workshop
Jump to: navigation, search

Backgrounds & Careers

Each of theses careers contain 1 or 2 Background Flaws. The Flaws presented are the most common. You may buy these packages for 160 points if the GM allows.

Activist[edit | edit source]

These are the people who believe in their purpose, their ideals, and do something about them.

  • Cash 4 (40)
  • Contact (10)
  • +1 Attribute Evolutionary modifier (20)
  • +1 AV Skill Evolutionary modifier (20)
  • +5 EV Skill Evolutionary modifier (40)
  • Henchman (30p)
  • Organization (Gang) (40)
  • Any flaw

Companion[edit | edit source]

Courtisans, entertainers and people that spread happiness. With training and experience.

  • Cash 6
  • Contact
  • Interaction/Perform 10
  • Interaction/Social 10
  • +1 AV Training Interaction modifier
  • +1 Training Empathy modifier
  • +5 EV Training Interaction modifier
  • Talented and Natural (Interaction)
  • [any] Good Looks 5 (+5 EV Social)
  • any Flaw

Corp[edit | edit source]

The big businesspeople. Money and refinement. And if you believe that, here's some land ready for exploitation.

  • Cash 6
  • +1 AV Interaction/Social Training modifier
  • Academics/Business 10
  • Action/Sports 10
  • Art/any 10
  • Interaction/Performance 10
  • Tactics/Deceit 10
  • Tech/Use 10
  • +5 EV Interaction Training modifier
  • Contact
  • +1 Attribute Evolutionary modifier
  • Debt or Enemy or Vice or Wanted

Criminal[edit | edit source]

  • Security/Crime 10

Pick 9:

  • +1 Evolutionary modifier to any Attribute
  • -1 Evolutionary modifier to any Attribute (Attribute 1+)

or

  • any schtick (20 points)

or

  • 2 Evolutionary Attribute points

or

  • +5 EV [any] Skill [any type] modifier (different each time)

or (2 Picks)

  • +1 AV [any] Skill [any type] modifier (different each time)

3 of:

  • Debt or Enemy or Vice or Wanted

Devout[edit | edit source]

One of the Mystics that follow the teachings of the Emperor.

  • 4 Mystic Powers (Creature, Esotech, Kung Fu or Sorcery)
  • Focus 8 or Power 8
  • Occult/Sorcery 10 or Occult/Creature 10 or Occult/Mystic 10
  • Code of Honour or Obligation or Wanted

Evolutionary[edit | edit source]

The illegal. The secret revolutionary. The next step in human evolution.

  • +1 Evolutionary modifier to 5 Attributes (may be same)
  • -1 Evolutionary modifier to 5 Attributes (Attribute 1+, may be same)
  • 4 Evolutionary Powers (Attribute, Creature or Super)
  • Wanted and Secret or Obligation and Social Stigma

or

  • +1 Evolutionary modifier to 4 Attributes (may be same)
  • +1 AV [any Proficiency] Evolutionary modifier or 2 Evolutionary Powers (Attribute, Creature or Super)
  • +1 AV Evolutionary modifier to [any] Proficiency
  • Secret or Social Stigma

Navy[edit | edit source]

The nobility. The upper class. The Hand of the Navy.

  • Cash 6
  • Action/Martial Arts 10
  • Deceit/Tactics 10
  • Guns/Gunnery 10
  • Interaction/Leadership 10
  • Pursuit/Captain 10
  • Tech/Use 10
  • Tech/Juryrig 10
  • Training Pursuit Schtick
  • Title (Ensign) (10 points)
  • Code of Honor or Wanted

Noble[edit | edit source]

The nobility. The Ex-Navy. The Bureaucrat.

  • Cash 10
  • Action/Martial Arts 10
  • Guns/Guns 10
  • Interaction/Leadership 10
  • Academics/[any] 10
  • Arts/[any] 10
  • Interaction/Perform 10
  • Pursuit/Ride 10
  • Tech/Use 10
  • +5 EV [any] Training modifier
  • +5 EV Social Evolutionary Good Looks
  • Noble (0 points)
  • Code of Honor or Obligation or Wanted or Debt

Pilot[edit | edit source]

Flyga. Köra. Åka.

  • +1 AV Pursuit [Cyber, Evolutionary or Training] modifier
  • +1 AV any Pursuit Proficiency [Cyber, Evolutionary or Training] modifier
  • +5 EV [Cyber, Evolutionary or Training] modifier Pursuit
  • Vehicle +extra Schticks(5 Tech schticks) or 5 Training Pursuit Schticks
  • Obligation or Debt or Wanted

Proletariat[edit | edit source]

The worker class. The cloned ones. Duh.

  • +4 Strength Evolutionary modifier
  • +4 Toughness Evolutionary modifier
  • Evolutionary Death Resistance
  • -2 Mind or Spirit Attributes Evolutionary modifier
  • Unusual looks (Large)
  • Social Stigma
  • Any Flaw

Relic Hunter[edit | edit source]

  • Academics/[any] 10
  • Action/Stunt 10
  • Action/Martial Arts 10 or Guns/Guns 10
  • Tech/[any] 10
  • Pursuit/[any] 10
  • Artifact (20p)
  • Use Artifacts
  • +1 Luck Training modifier
  • Security/Intrusion 10
  • Contact Network (40p) or Buddy (20p) and Sidekick (20p)
  • Any flaw

Rural[edit | edit source]

  • 160 extra Attribute or Skill points (interchangeable). May only be used to buy Attributes or Skills.
  • Option: any Flaw and 10 more points to the pool.

Ship Owner[edit | edit source]

  • Access to Frigate+extra Schticks(5 Tech Schticks).
  • +1 AV [any] Skill [any type] modifier
  • Pursuit/Captain 10
  • any 1 schtick
  • Code of Honor or Obligation or Debt or Wanted

Soldier[edit | edit source]

  • +1 AV Guns [Training or Cyber] modifier
  • +1 AV Action [Training or Cyber] modifier
  • Battle Experience (+1 Shot)
  • Combat Cool (+1 Initiative)
  • 3 Gun [Training or Cyber] Schticks
  • Mental Affliction or Wanted or Enemy

Tribesman[edit | edit source]

The rock people. The natives. Brothers and sisters of the secret ways.

  • Soul 5
  • 1 Mystic Power (Creature, Fu or Sorcery)
  • Debt or Wanted or Code of Honor or Obligation

Universitarian[edit | edit source]

  • 10 Skill adds
  • +1 AV [any] Skill Cybernetic, Evolutionary or Training modifier
  • +3 EV [any] Skill Cybernetic, Evolutionary or Training modifier
  • Academics/[any] 10
  • 2 Extra Academics Proficiencies
  • Any flaw