Spacecraft (Mecha!)
Construction[edit | edit source]
A frigate or capital ship is treated like a normal person, without normal maxima. Spaceships may have a number of schticks equal to the Head Tech's Tech/Build plus the Mecha Designer's Academics/Mecha Research. The maximum statistic is equal to the Mecha Designer's Academics/Mecha Research. This is normally in the 20-40 range, and always campaign-specific.
In a build point campaign, you may normally spend 39 points and 3 Mecha Schticks with each Schtick redeemable for 2 Attribute points. Stat-Max is 15/Schtick-Max is 30.
Attributes | Starting Value | Notes |
Strength | 1 | Engine Power |
Maneuver | -10 | Control Equipment |
Structure | 1 | Structural Integrity |
Movement | Zero | Movement Allowance and Engine Speed |
Mecha Actions | Zero | Extra Crew or Automation. Costs 3 points per Action. |
Perception | 1 | Targeting System and Sensors |
ECM | Zero | Electronic Counter Measures |
Presence | Zero | Paint Job |
Luck | Zero | Crew/Vehicle Connection |
Focus | Zero | Powers Focus |
Power | Zero | Powers Energy capacitors |
Frigate Scale[edit | edit source]
Frigates count as having Structure+10 when hit by Mecha Scale Weapons, and Frigate Scale weapons Damage count as Damage-10 when firing at Capital Ships.
Frigate and Capital Ship Weaponry[edit | edit source]
Use the Mecha rules with the following changes:
For each schtick you spend on this you get one weapon system with a Strength requirement equal to the extra damage adds of the weapon. It is mounted unless otherwise payed for. Select whether it is kinetic- or energy-based and one of the types below:
Weapon Type | |||
Type | Damage | Charges | Typical |
Small | -4 | Unlimited | Battery |
Medium | +0 | 30 | Bay |
Large | +6 | 3 | Missile |
Weapon Range | ||
Range | Effect | Hexes (Tactical) |
Short | x1/2 Cost | (Damage adds+12)*2 |
Medium | x1 Cost | (Damage adds+12)*10 |
Long | x2 Cost | (Damage adds+12)^2*5 |
Minimum Range (Tactical) | ||
Min Range | Cost | |
0 Hexes | +0 Cost | |
(Damage+12)*5/3 Hexes | -1 Cost | |
(Damage+12)*20/3 Hexes | -2 Cost |
Frigate and Capital Ship Mecha Schticks[edit | edit source]
Frigate[edit | edit source]
- Mecha Bay (1 Mecha per Schtick)
- Slingshot Drive(I:-1, II:0, III:1, IV:3, V:6, VI:10, VII:15, VIII:21, IX:28, X:36)
Capital Ship[edit | edit source]
- Frigate Bay (1 Frigate per Schtick)
- Mecha Bay (5 Mecha per Schtick)